GK2 Layout Planner

Graveyard Keeper 2 Graveyard Layout

Graveyard quality only counts what’s inside a grave area. Drop areas on your building plots, fill their spots, and watch the total.

15913172125293337414549535715913172125293337414549535761 Grave Area I G3 G3 G3 G3 G3 G3 B1 Grave Area III G3 G3 G3 G3 M1 F1 F1Starting sectionStarting sectionSection IExpand graveyard ISection IExpand graveyard ISection IExpand graveyard ISection IExpand graveyard ISection IIExpand graveyard IISection IIExpand graveyard IISection IIExpand graveyard IISection IIExpand graveyard IISection IIExpand graveyard IISection IIExpand graveyard IISection IIIExpand graveyard IIISection IIIExpand graveyard IIISection IIIExpand graveyard IIISection IIIExpand graveyard IIISection IIIExpand graveyard IIISection IIIExpand graveyard III

Areas on plots, pieces on spots

You don’t place graves freely. You build an area, a module with fixed spots, on one of your building plots. The graveyard has a starting section, and Expand graveyard I, II and III each open another section of plots. Each of the 10 area types can be built at most twice, so a finished graveyard holds up to 20 areas.

Plot counts per section are community-reported, not confirmed: players describe 4 plots in the starting section, 4 from Expand graveyard I and 6 each from II and III, which matches the 20-area cap. The datamine only says each expansion opens more building ground. The planner uses 4 + 4 + 6 + 6; check your own build desk before you plan the last sections.

Only what stands inside an area counts towards graveyard quality, and trees, bushes, stones or stumps inside one count against it.

AreaSpots
Grave I6 graves, 1 bench
Grave II6 graves, 1 monument
Grave III4 graves, 1 monument, 2 flower beds
Grave IV4 graves, 1 monument, 2 lanterns
Walkway I2 benches, 1 monument, 2 flower beds, 2 lanterns (max 38)
Columbarium I2 columbaria, 2 benches, 2 flower beds, 1 lantern (max 67)
Columbarium II2 columbaria, 2 monuments, 1 bench, 1 lantern (max 62)
Mixed I / II4 graves, 1 columbarium, 2 flower beds
Mixed III4 graves, 1 columbarium, 2 monuments

How a grave scores

A grave scores headstone + fence − the body’s red skulls, capped at the body’s white skulls. An open pit or an unfilled grave counts −3. The planner scores each grave as headstone + fence, assuming the body has enough white skulls.

HeadstoneFenceGrave
Wooden Sign 1none1
Wooden Cross I 2Wooden Fence I 13
Wooden Cross II 3Wooden Fence II 25
Gravestone I 4Stone Fence I 37
Gravestone II 5Stone Fence II 49
Marble Cross I 6Marble Fence I 511
Marble Cross II 7Marble Fence II 714

Three upgrades for the whole graveyard add more on top: Fence I (+10), Fence II (+20) and Road and Paths (+10). They aren’t on the grid.

Recipes, tech costs, power, quality values and spot counts come from the graveyardkeeper2.io datamine (game build of September 2026), cross-checked against other guides where we could. The game doesn't publish building footprints or room sizes, so tile sizes and positions on the grid are a schematic. A patch can change any of this, so check the in-game build menu before you spend rare materials.

Graveyard blueprints

Grave Area I G3 G3 G3 G3 G3 G3 B1 Grave Area III G3 G3 G3 G3 M1 F1 F1Starting sectionStarting sectionSection IExpand graveyard ISection IExpand graveyard ISection IExpand graveyard ISection IExpand graveyard ISection IIExpand graveyard IISection IIExpand graveyard IISection IIExpand graveyard IISection IIExpand graveyard IISection IIExpand graveyard IISection IIExpand graveyard IISection IIIExpand graveyard IIISection IIIExpand graveyard IIISection IIIExpand graveyard IIISection IIIExpand graveyard IIISection IIIExpand graveyard IIISection IIIExpand graveyard III GraveyardEarly-Game Graveyard (Wooden Crosses)Grave Area I and Grave Area III on the starting section, all tier I. Grave Area II G14 G14 G14 G14 G14 G14 M3 Grave Area IV G14 G14 G14 G14 M3 L2 L2 Columbarium Area I Co2 Co2 B2 B2 F3 F3 L2 Walkway Area I B2 B2 M3 F3 F3 L2 L2Section IExpand graveyard ISection IExpand graveyard ISection IExpand graveyard ISection IExpand graveyard ISection IIExpand graveyard IISection IIExpand graveyard IISection IIExpand graveyard IISection IIExpand graveyard IISection IIExpand graveyard IISection IIExpand graveyard IISection IIIExpand graveyard IIISection IIIExpand graveyard IIISection IIIExpand graveyard IIISection IIIExpand graveyard IIISection IIIExpand graveyard IIISection IIIExpand graveyard III GraveyardLate-Game Max Graveyard (4 Plots)The starting section’s four plots maxed out: Grave II and IV areas with marble graves, plus Columbarium I and Walkway I areas. Grave Area I G14 G14 G14 G14 G14 G14 B2 Grave Area I G14 G14 G14 G14 G14 G14 B2 Grave Area II G14 G14 G14 G14 G14 G14 M3 Grave Area II G14 G14 G14 G14 G14 G14 M3 Grave Area III G14 G14 G14 G14 M3 F3 F3 Grave Area III G14 G14 G14 G14 M3 F3 F3 Grave Area IV G14 G14 G14 G14 M3 L2 L2 Grave Area IV G14 G14 G14 G14 M3 L2 L2 Walkway Area I B2 B2 M3 F3 F3 L2 L2 Walkway Area I B2 B2 M3 F3 F3 L2 L2 Columbarium Area I Co2 Co2 B2 B2 F3 F3 L2 Columbarium Area I Co2 Co2 B2 B2 F3 F3 L2 Columbarium Area II Co2 Co2 M3 M3 B2 L2 Columbarium Area II Co2 Co2 M3 M3 B2 L2 Mixed Area I G14 G14 G14 G14 Co2 F3 F3 Mixed Area I G14 G14 G14 G14 Co2 F3 F3 Mixed Area II G14 G14 G14 G14 Co2 F3 F3 Mixed Area II G14 G14 G14 G14 Co2 F3 F3 Mixed Area III G14 G14 G14 G14 Co2 M3 M3 Mixed Area III G14 G14 G14 G14 Co2 M3 M3 GraveyardFully Expanded Graveyard (20 Areas)All 20 plots after Expand graveyard III: every area type twice, marble graves and top-tier decor on every spot. Plot count is community-reported.

All blueprints →

FAQ

Why doesn’t my new grave raise graveyard quality?

Only things inside a grave area count. A grave also scores at most the body’s white skulls, and the body’s red skulls are taken off.

How many of each graveyard area can I build?

Two of each of the 10 area types, so up to 20 areas once the graveyard is fully expanded. How many plots each expansion opens is community-reported (4 + 4 + 6 + 6), not confirmed by the game files.